The Space Systems Design Editor
SSDE, the Space Systems Design Editor, is the primary modeling environment for VSEE. Building on the well-established SysML notation, it provides powerful editors and browsers to create, explore and annotate VSEE Models. SSDEĀ covers typical views required for the definition of Spacecraft design, Assembly/Integration/Test (AIT) and verification. The output of the tools is a (design) model of the Spacecraft, comprising requirements, functional architecture, physical architecture, Spacecraft operation, AIT flow, verification cases and the design of the AIT environment.
SSDE provides the following key functions
- Diagram editors for
- Tabular/Tree based editors for
- Requirements – including Doors import
- Test and Verification Design
- Powerful graphical model exploration
- Model diff and merge for concurrent design
- Catia Mapping Editor
- Web based model review
- Customizable property sheets for discipline specific views
- Model annotations for manual reviews
- Model consistency checking
- Impact analysis for deletions
Integrations
SSDE can either be used as a standalone tool or can integrate with SSRDB as backend in a multi-user/multi-site environment. In that case, SSDE provides a User Interface for all required SSRDB functions (branching, merging, import/export, etc.).
VSEE models and properties as created in SSDE can be fully shared with SSVT (see “End-to-End” Video).
Implementation and Technology
SSDE heavily leverages the Eclipse platform. The key components are EMF (as a foundation for the common VSEE datacore) and GMF for the diagram editors. Most datamodel-specific aspects of the SSDE are transformed from the VSEE datamodel. (~ 70% of the SSDE source code is generated). The SSDE tool itself is provided as a standalone editor, i.e. it requires no other Eclipse, etc. installations.
Further Information
- All SSDE Videos
- Online-Help (please use your site user and password for access)